Splatoon 3 is just around the corner, and it looks like the multiplayer shooter will be up and running much smoother than its predecessors.
Nintendo Switch dataminer Oatmealdome has found evidence that Splatoon 3 supports AMD’s FidelityFX Super Resolution (FSR) upscaling technology, after referencing it in the game’s manual.
FSR uses spatial upscaling which, when applied, can improve game resolution and help maintain a stable framerate with little or no impact on overall performance. You may have already seen FSR in action, as it was used in Nintendo Switch sports, helping the game keep the smooth 60fps which is important in multiplayer.
There’s a bit of a catch here, though, as Splatoon 3 appears to be using FSR 1.0. The upgraded FSR 2.0, which has since been made available to console game developers on the Xbox Series X, switches to temporal upscaling for an even smoother output.
[Splatoon 3]Splatoon 3 appears to be using AMD FidelityFX Super Resolution 1.0. Note that this is not 2.0, which uses temporal upscaling (upscaling using data from prior frames). 1.0 uses spatial upscaling (upscaling based on data from the current frame only). https://t.co/BnxW1cYzoI18 August 2022
As a bonus, OatmealDome also saw evidence (opens in new tab) Nintendo’s NPLN server system is being used for the lobby of Splatoon 3. NPLN is relatively new, being implemented so far only by Monster Hunter Rise and Pokemon Legends Arceus.
However, the NPLN should allow for better matchmaking in Splatoon 3. It tries to match online players based on latency. In theory, NPLN will match you with players with similar solid connections if your connection quality is good. This will help reduce lag for an overall more stable gameplay experience.
FSR: What’s the big deal?
Many current-gen titles make full use of the FSR, but it’s still rare on the Switch. However, after Nintendo Switch Sports, its possible implementation in Splatoon 3 shows that the company is committed to giving its games all the advantages they can get.
This is especially a great thing for the Switch, which is relatively lacking in terms of specs compared to the likes of the PS5 and Xbox Series X. Even the best Nintendo Switch games can suffer from soupy, sub-HD resolutions. Especially when played in portable mode. FSR helps to mitigate this problem without any reduction in performance.
And for games like Splatoon 3, a sharp resolution and stable framerate are paramount. It’s a fast-paced game, and even more so when you understand that your environment is constantly changing, thanks to its gyro aiming support. After all, the last thing you want is for resolution and framerate to dip as you do your best to stay on top of the action.