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This is why Redfall is Arkane Austin’s ‘most ambitious title’

Redfall has made an appearance at QuakeCon 2022 and Arkane Austin has used the event to give us our best insight into the game and what the studio is hoping to achieve with it so far.

Key members of the Redfall development team gathered for a twenty-minute deep dive, during which the creative director, Ricardo Beyer, said that for the team at Arkane, Redfall “represents the most ambitious title we’ve tried to do here.” Austin Studio Ever”, studio director Harvey Smith said it was “our attempt to take what Arkane does well”. […] And stretch yourself a little bit.”

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